Karina Riesgo

3d Modeler/Digital Artist

 

 

 

 

karinariesgo@hotmail.com

wwww.karinariesgo.com

 

EMPLOYMENT

2K Marin Xcom | Level Architect

• Worked in close-collaboration with Level Designers and Level Modelers to create levels.

• Designed and worked out the details of modular systems of architecture for levels.
• Created 3D assets in 3D Studio Max.

• Sketched/paper-map ideas for 3D game locations.
• Layout and light levels in Unreal.
• Optimized final levels for performance.
• Worked with Level Designer to make gameplay and 3D space function harmoniously. 
• Collaborated with the narrative team to create environmental story-telling.
• Worked with Art Director and Environment Lead to ensure artistic unity across the game.

 

01/2010-Present

 

2K Marin Bioshock 2 | Level Modeler

• Functioned as part of a three-person team tasked with building large levels.
• Produced 3D architectural element models in 3D Studio Max with meticulous attention to scale and alignment.

• Made textures and shaders for architectural and general environment assets using high poly render-to-texture.

• Sketched/ Concept ideas for architectural assets, environment objects, and systems.
• Prepared “model briefs” to explain assignments for working with out-of-house modelers.
• Worked with Art Director, and Lead Artist to ensure artistic unity with the entire project.


10/2008-12/2009

Buenos Aires Faux Finishes  | Artist-owner

Designed and painted a wide range of decorative painting, commissioned faux finishes and Tromp l’oeil murals.

 

2001-2005

SPECIAL  RECOGNITIONS

3D Image work “Grand Staircase” featured in Elemental 3 - by Ballistic publishing

Environment created in 3D, lighted and textured with Maya 8.0.  Photoshop was used to composite and create textures.

 

June 2008

SOFTWARE

Highly Skilled

Unreal 3

Autodesk 3D Max

Autodesk Maya

Adobe Photoshop

Adobe After Effects

Crazy Bump

 

Proficient

Motion Builder

HDR Shop

Adobe Illustrator

Adobe In Design

MudBox

 

Familiar With

Realvis MatchMover Pro

Renderman for Maya

Endorphin

 

 

SKILLS

Fine Art

Drawing

Painting

Sculpting

Printmaking

Design Basics

Basic Knowledge

Animation (2D & 3D)

Match Moving

Technical Direction

Compositing

Adobe In Design

 

Platforms

Windows OS: 98, 2000, XP

Mac OSX

 

EDUCATION

Ex’pression College for Digital Arts, Emeryville CA

B.A.S., Animation and Visual Effects

7/2005-1/2008

Dominican University of California, San Rafael CA

Layout and graphic design, drawing, sculpture, photography classes.

2004-2005

 

National School of Fine Arts, Bs. As. Argentina

Bachelor in Fine Arts

1991-1995

 

References Available Upon Request